Wednesday, September 5, 2012

Homework


Shannon Szczepanski
Professor Heather Ujiie                                                                                   2D Design

Homework: Design Basics / Line Qualities

Read:
Chapter 1: Design Process/Chapter 2: Unity

1.Define the vocabulary words below, in your own words, after reading chapter 1, and 2.

On a separate piece of paper, write at least two paragraphs describing a piece of (historic or current) artwork/design that utilizes at least five of these vocabulary words from your reading.
Type and underline each of the vocabulary words in your two paragraphs.

You must include a reproduction of artwork.
Write the name of the artist, and the date it was made!

Define:


visual unity- the amount of commonness that exists between all of the elements in a deisgn


Gestalt- a pattern made up of visual elements that are unified, with properties that are viewed as a whole, rather than parts

Harmony – the combination of parts making up a whole composition


List and define at least 6 ways to achieve visual unity, and explain each one:
(you can draw a little diagram too, if you want to)

proximity- the degree of closeness in the placement of elements
*Make sure that the placements of the elements are correct in closeness or distance so as to add to the composition as a whole.

continuity- the visual relationship between two or more individual designs
*ex: If designs are meant to compliment eachother separately, this could be achieved by using similar techniques in the design and related or complimentary colors.

Repetition- using the same visual element over again within the same composition
*Repeating a design in the same composition can add to it’s strength and create a better sense of unity within the piece.

Emphasis- using opposing sizes, shapes, contrasting colors, or other means to create greater attention in specific areas in a composition.
* By using opposing shapes, sizes, and colors, a design will attract more attention than it would have with only one size of designs, shapes, and tones of color.

chaos and control- using and keeping a balance between the energy of a design and the amount of control over it
* A design that is too “chaotic” might not have a good balance to its structure, while a design that is too controlled would be restricted and less lively

the grid- a network of horizontal and vertical intersecting lines that divide spaces and create a framework for areas  * A grid keeps a design organized and unified while not taking away from the composition 


           The typical shape of a leaf is utilized in the design and form of this sofa. It is somewhat twisted and angled into a shape that could be useful for sitting, although that aspect is not too recognizable at first. The assemblage of leather and wire maintains the unique shape and curve that the sofa has too it. Repetition is used but not too often. There are similar shapes within the patterns that are sown into the chair, some repeated or altered in some way. While this sofa is unique, it was not necessarily meant for one specific place or group of people. It could be used as basic household furniture, or it could better fit in as seating in a zoo or other relative locations.
        The idea of chaos and control, I feel, is used within the patterns of the chair. They are not all the same size and don’t have a specific setup, yet these differences add to the theme of the chair. These unevens shapes and patterns would appear on a natural leaf as well. This sofa was made in other colors as well, including the use of both warm and cool colors, bringing an increasing sense of harmony to the piece. The overall composition of the piece brings the very different aspects of it together naturally, and makes this sofa a truly unique design.

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